FlashPass × LCA / Embedded Design Partnership
FlashPass×LCA

Design the platform FlashPass is becoming.

Two months embedded with you and your engineer. Wireframes, high-fidelity designs, and coded prototypes ready to test or ship.

Type
Embedded design partnership
Duration
2-month minimum, then month to month
Team
Two senior designers (recommended start)
Start
Early June (TBD)

The contracts are working. The platform should match.

Two months to design the version of FlashPass that lives up to the growth.

The vision doc is direct about where FlashPass is going: a guided system to become employable in a specific trade, with a recruitment layer on top, a guide character living inside the product, and skill paths tied to real job thresholds.

Two months of design to make that visible on screen, so the team can build it and a buyer can walk through it.

From the FlashPass vision doc

We are not building a learning platform. We are building a guided system to become employable in a specific trade. At its core, this is also a recruitment platform.

End of Month 1 (~Week 4)
Vision pressure-tested. New information architecture in place. Wireframes complete. Core screens in high-fidelity.
End of Month 2 (~Week 8)
High-fidelity for every core flow. Coded prototypes ready to test (or hand straight to your engineer to ship). Design system documented. The platform on screen, ready to be built.

Two senior designers, working alongside your engineer.

You've got the founder, an engineer, and a sales and ops team keeping the contracts coming. What's missing is design, and design is what the platform needs first.

We embed two senior operators for two months. They sit alongside your engineer as peers, not vendors. They deliver the wireframes, the high-fidelity, and the coded prototypes that show the team and a buyer what's coming next. Once those are in your hands, the team flexes: front-end engineering, AI engineering, branding, user research. Whatever the work calls for, we grow into it.

Two months. Two phases, both shipping.

01.

From vision doc to designed screens.

Month 1

Week one is a deep dive. We sit with you, talk to your engineer, study the current build, and pressure-test the vision doc against what users actually need.

By end of month one, the new product is on paper and on screen. Information architecture restructured around skills and job unlocks. Wireframes for the full experience are done. The core screens are in high-fidelity, ready to show internally.

DeliverablesProduct audit & user inputNew IA & full wireframesCore screens in high-fidelity
What this phase produces. A walkthrough you can give the team and a buyer. The product on screen, designed in detail, ready to be built.
02.

Coded, ready to test or begin to put in production.

Month 2

Month two extends the design language across every remaining flow. Job unlocks. Skill paths. The recruitment layer surfacing for the first time.

In parallel, the design engineer builds the most important flows into coded prototypes. Ready for user testing where it makes sense. Ready, where it makes sense, for your engineer to take into the production build.

DeliverablesHigh-fidelity for every core flowCoded prototypesDesign system documentationHandoff sessions with your engineer
What's next after Month 2. The team flexes. Front-end engineering, AI engineering for whatever the product calls for, branding, user research, UXR. Each role priced the same way, added when the work calls for it.

Two senior operators. Working alongside the team you've built.

  • Design LeadEmbedded, owns the vision & screens
    Owns the new IA, the full wireframe set, and every high-fidelity screen.
  • Design EngineerEmbedded, designs that ship as code
    Designs and codes the prototypes your engineer can take into production. Senior IC, peer to your engineer.

Per person, per month. Grow the team when the work asks for it.

Variable cost, month to month. No headcount commitment, no annual lock-in. Add roles as the work expands, and the team flexes with it.

$35,000USD / person / month · 2-month minimum
Recommended startTeam of 2 · 2 months
  • Two senior designers, embedded
  • Weekly working sessions with the founder
  • Vision pressure-test and product audit
  • New information architecture
  • Wireframes for the full experience
  • High-fidelity designs for every core flow
  • Coded prototypes ready to test or implement
  • Design system documentation
  • Handoff sessions alongside your engineer

Two-month minimum, then month to month. Engagement starts early June, exact date confirmed with the team.

A design partnership that grows with you.

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01

Design first. Then everything else.

That's what FlashPass needs first, and that's how we lead. After the designs land and you've seen what great looks like, we grow into engineering, AI, branding, and research as you ask for them.

02

Senior operators, week one.

No junior team you have to manage. The two embedded designers have shipped at this level before. They work alongside your engineer as peers.

03

Built for the exit window.

Late Checkout was itself a holding company and studio. We've lived 0-to-1, signal-chasing, and the run-up to exit as operators. Everything we bring fits the window you're in.

04

Consumer-grade by default.

Trade learners using FlashPass are reskilling into real careers. The bar is what a serious consumer app would ship, not a corporate LMS. That's the bar a buyer inspects, so it's the bar we design to from Week 1.

05

Human and AI, both.

We build with AI inside our own design process. More options in front of the founder every week, faster cycles, more iterations. The judgment stays in the human seat. The throughput goes up.

06

A to Z, when you're ready.

After the designs land, the team flexes. Front-end engineering, AI engineering, branding, UXR. You don't have to repitch us. We're already in the room.

Let's design what FlashPass is becoming.

Any questions, ping me directly. WhatsApp or iMessage, whatever's fastest.

/ Theo, LCA